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Origins 2012
Less than three weeks are left before Origins, one of the...
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Divinare release contest
Participate in the Divination Contest If your crystal ball is...
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Jungle Speed
The fast and furious game...
Werewolves of Miller's Hollow
Jungle Speed
Ghost Stories
Claustrophobia
7 Wonders
Skull & Roses
Identik
Dixit
Welcome to the “Asmodee US” website. This company is part of the Asmodee Group
16.05.2012
Origins 2012
01.12.2011
Big Convention Week ? Chicago and Dallas
04.12.2011
BGG.CON 2011
04.12.2011
BGG.Con 7 Wonders Tournament and Future Announcement
09.12.2011
Andy Gordon review of Mundus Novus
16.12.2011
Dixit 2 back in stock!
May 2012 newsletter
NEW GAME REVIEWS! This is where we publish information on our new HOT...
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GOSU 2!
Recently, we announced that we received a curious message from publisher Moonster...
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Werewolves of Miller's Hollow limited edition
The werewolves are celebrating ten years of success! To celebrate this anniversary, Lui-Meme...
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01.05.2012
Texas Zombie: The Horror party...
24.04.2012
A. Bauza on 7 Wonders: Cities ...
23.04.2012
Major Fun Awards - Jungle Spee...
23.04.2012
Candy Is Always Good!...
21.04.2012
Dice Tower Games of the Year n...
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The Making of a Game: Divinare
We get lots of questions about the process of making games. “What goes into editing a game? How do you choose what to publish? How are games developed? How are they...
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The Making of a Game, Part 3: From Vision to...
Phillipe sits in front of his screen, scanning a website of graphic artists and illustrators. Which of these artists will be able to bring to life...
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The Making of a Game, Part 2: Theme and Graphics
Now that the game has been officially adopted, the work can begin. The first step is to fit the game into a niche, to figure out which range of games would welcome a...
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The Making of a Game, Part 4
The Final TouchesCroc is now taped into his chair. Starting at the original rules, he now has to pull out a clear, unambiguous version, so that the game plays...
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